Not bad isn’t it?
Well I would like to name it “TRISM” but that name already taken by other game puzzle.
Nothing is quite new at the moment. Just looking back some previous game projects and tackle bugs. Learning new stuff and sniffing into postponed projects in spare time.
Tried so many times to familiarize myself to Godot. Still not getting used to it, maybe few years later 😛
Link to the game: TIG-ABA-RIS
TIG-ABA-RIS, a punching puzzle game for C3Jam at Newgrounds.
Made some basic stuff to work.