In effort to make the editor as intuitive as possible.
Python share something in commons with Golang; They are both able to assign multiple values separated by commas. Unfortunately Godot doesn’t have this feature.
Screenshot from 3 different software; Godot, Python & Construct.
They are all generate fibonacci sequence with memoization approach.
They are all resulting same series of number :
[0, 1, 1, 2, 3, 5, 8, 13, 21, 34]
Getting into 3D space can get overwhelming for first time. Rewarding indeed when you get hang of it.
Slightly faster interpolation for each grid path when picking further waypoint
Yep, it is a long ago pending project. Surprisingly the basic control is pretty solid.