Do some 3D renders, play with materials & lighting to chill away from game development.
Ah that satisfying 2×2 square match on screen.
For basic gameplay everything runs smooth & snap. Oh that brings back chilldhood memories when I played the original. Let’s see how it goes from this point.
Several years passed and the Columns clone just starting to works on right track after revisit the project. Why now? No I am not shredding tears but felt a glimmering joy inside. The graphics? Oh they are all just placeholder. Believe me.
Look at this filling system, it has machinery movement feels. Took hard attempt for this thing to works since row & column not in even lanes.
Even small expression operator could deliver your code to desired result. I have been struggle to makes the control scheme working as intuitive as possible and not againts the player. So it is important to get the control working properly first since it will be use as a way to play the game.
Finally the game has decent fix and more playable.
I am getting there says every pad berry