Several years passed and the Columns clone just starting to works on right track after revisit the project. Why now? No I am not shredding tears but felt a glimmering joy inside. The graphics? Oh they are all just placeholder. Believe me.
Look at this filling system, it has machinery movement feels. Took hard attempt for this thing to works since row & column not in even lanes.
Even small expression operator could deliver your code to desired result. I have been struggle to makes the control scheme working as intuitive as possible and not againts the player. So it is important to get the control working properly first since it will be use as a way to play the game.
Finally the game has decent fix and more playable.
I am getting there says every pad berry
Not really intended but feels added up to gameplay. Game developing is full of surprise and unexpected outcoming.
Next preview would be more interesting
Looks! It’s one liner expression to rule them all! No matter where the direction is to target, it will always directing to target position. But it is so linear! No problem, we can change moving behavior by lerping it’s movement.
– Buka Netlify untuk nanti upload preview hosting gamenya
– Cek Bitbucket antisipasi repositori versi
– Coba timeline di Construct 3 & fitur deploy platform
– Lihat Trello review projek yang sudah ditulis
– Buat mini game pemanasan
Just initial graphical puzzle pieces to give brief mood for future duct connect game.
Let’s name it In-Duct-Tive. What? Oh Route Flush would be proper match name.